![]() These batteries are what can hurt the Panermorder Boss. Doing so will cause it to explode and drop a battery. Once you do get the generators on the ground, you’ll need to kill zombies within a certain radius. Mostly you can just avoid the boss during this process and proceed to try and cause the Uberschnalles to fall down. This boss fight functions similarly to the Zeppelin sequence where you’ll need to shoot down generators off of the airships. Doing so will intimate the final boss fight for the game. The Hilt will become engulfed in energy and there’s a group effort that needs to take place where your team shoots the Hilt with the Tesla Gun in unison. After you do, you’ll activate the Voice of God, and then start the Hilt Quest in the same room. You’ll need to use the contraption in the Salt Mine Chamber Room to align the right set of numbers and symbols on the machine. ![]() There are four paintings that you must find, and each will have a number and bird symbol on them. Paintings and other items can be examined using the heads. Using the Bremmer Heads that are found on the ground after you kill the bigger zombies, you can use them as a light source by pressing the Left Trigger while holding them. This is “The Voice of God.” This puzzle requires you to examine paintings across the map. Once you’ve got them attached, you’ll have yet another puzzle to deal with. After you’ve defended them for a time, you’ll need to bring them to the Salt Mine Chamber to install them on The Left Hand of God. Once you’ve damaged the Zeppelin enough they’ll drop off the aircraft and then you must defend them in a radius. The Uberschnalles function somewhat like the Geiskraft Transfer Device. You’re then tasked with damaging the Zeppelin and causing it to drop these powerful items called Uberschnalles. You’ll find that there’s a Zeppelin now in the skies above the map. This will cause a disturbance to start that you must investigate back up above in Village Square. After successfully activating and defending the rods, you’ll need to Activate the Right Hand of God in the Salt Mines. You’ll need to Activate and Defend a Central Lightning Rod as well as the secondary lightning rods on the bridge. Once you’ve got the power routed to the tower you’ll have another task on your hands. Flip that switch to Blue and you can progress. Finally, the fourth box is right in front of the bridge that leads to the Tower. Keep running through the sewers to the back entrance which leads outside and flip this switch to red. Stop off, change the switch to green and then move on to station three. Station 2 is through the morgue, on the way to the sewers. ![]() Just turn the level on station one to green and then move to station 2. It shows station one is green, station two is green, station three is red, and station 4 is blue.
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